My Humble Start
My names are James Cage and this is my story of how I became a game developer at a tender age.
Foremost I must agree that I’ve come from far. The journey has been long and not an easy one. As a kid, I was really fascinated by video games. Nintendo 64, The Legend of Zelda: A Link to the Past and Sega Saturn are among the best video games that I had the opportunity of playing.
I must admit that they really inspired me and loves the creativity in their pieces of work. Just playing them made me realize that there was a lot of effort needed to create them and wished that I could be part of their creation.
This was the start of a journey in game development which would later become my obsession. Working with my dad’s PC while 13, I used to create simple comic characters with PowerPoint and really loved my productions. My dad must have realized this because he never resisted me from working with his PC. Therefore at that tender age I started acquiring some skills.
My Most Useful Resources
When I was 15, my dad got a dial up internet connection at home and this introduced me to a whole new level of nourishing my skills. To date whenever I remember the telephone bills that my dad had to pay at the end of the month and his threat that he would have the internet disconnected, I chuckle. The internet addicted me and Google became my friend. I started experimenting with different gaming platforms and ideas.
I would encounter problems in my work and some were really disappointing because unlike today, there was limited support and no meaningful communities who could offer any guidance. By 16, I had produced my first computer game though which all y friends admired though I did all my work at a personal level.
This is the piece of work which made me land at my first job when I was barely 16. The game that I had developed became popular in my school and one day one of our teachers introduced me to his brother who owned a media production house which dealt with gaming development. They wanted to help me nurture my skills and better my work.
It is here that I was introduced to a new realm of 3D architecture which was still young but getting more popular. Fascinated by the concept, I went to create a better game – it was also personal – but this awed the manager at the media company and before long I was employed there as a junior game developer and would work part time after schools. Sometimes I stayed there till late that I would miss the train and would walk home.
Since then I worked with various game developers and companies and I never regret anything about my decision. I love what I do and bringing out the creativity side of me has always been my passion.